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 Tribes CB V 0.1.742.0 Patch Notes

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Tribes CB V 0.1.742.0 Patch Notes Empty
MensajeTema: Tribes CB V 0.1.742.0 Patch Notes   Tribes CB V 0.1.742.0 Patch Notes EmptyDom Feb 05, 2012 11:18 pm

Bueno como el overhaul a la UI, los mapas, los perks... basicamente todo es demasiado grande solo voy a poner los highlights, si quieren informarse mejor o simplemente estan buscando algo que leer el link debajo va directo a la fuente.

Un vistaso a la nueva UI... Incidentemente los modelos son los del juego en si no son prerenders

Tribes CB V 0.1.742.0 Patch Notes 2vJ3C

Citación :
● There is a new UI for all the front-end menus. Many aspects of the new UI are still a work in progress, so please forgive any issues or quirkiness.

● The class and purchase systems have undergone a major overhaul. The new system allows greater customization within a given class. Among the highlights:

○ There are now 9 classes instead of 12 (Pathfinder, Sentinel, Infiltrator, Soldier, Technician, Raider, Juggernaut, Doombringer, Brute).

○ New players receive the Pathfinder, Soldier and Juggernaut classes for free.

○ Each class has a default loadout associated with it that includes your Armor (Light/Medium/Heavy), a Primary Weapon, a Secondary Weapon, Belt item, a Pack, and two Perk Slots. You may unlock alternate weapons for each slot, using XP or Gold.

○ The class specific skill trees have been removed and replaced by a weapon-centric and armor-centric upgrade system. Upgrades are still unlocked using XP.

○ Perks have been overhauled. With this patch, there are 18 perks in the game -- nine assigned to Perk Slot 1 and nine assigned to Perk Slot 2. You now unlock Perks using XP or Gold. Once a perk is unlocked, it can be used on all classes.

○ Perks now have upgrades that can be purchased with XP, and contain additional functionality. (Example: The Pilot Perk gives +10% vehicle health, and has upgrades that provide +10% more health, with a final upgrade giving Ejection Seat).

● 16 new weapons have been added to the game.

● A new Crossfire Team Deathmatch map has been added. This map is an early iteration and is not in its final intended artistic or design state.

● Several new Rabbit maps have been added (using previously released Team Deathmatch maps as their base).

● Tokens have been removed from the game, and all purchases previously made through Tokens can now be made through XP (see CONVERSION NOTE).

Código:
CONVERSION NOTE: Due to the depth and breadth of changes in this update, users will start fresh in the game with no items purchased. Gold and XP will be refunded based on previously earned XP, Tokens and Gold in the game (such that your time in the game thus far is rewarded). This will allow each user to choose how to allocate their earnings optimally under the new system without being constrained by your previously made choices.
Major Highlights

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